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[rbdr/super-polarity] / Super Polarity / Player.cs
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CommitLineData
1using System;
2using System.Collections.Generic;
3using System.Linq;
4using System.Text;
5
6namespace SuperPolarity
7{
8 public class Player
9 {
10 public int Score;
11 public int Multiplier;
12 public int Lives;
13
14 public Player()
15 {
16 Score = 0;
17 Multiplier = 1;
18 Lives = 3;
19 }
20
21 public void AddScore(int value)
22 {
23 Score = Score + (value * Multiplier);
24 }
25
26 public void AddMultiplier(int value)
27 {
28 Multiplier = Multiplier + 1;
29 }
30
31 public void ResetMultiplier()
32 {
33 Multiplier = 1;
34 }
35
36 public void Draw()
37 {
38
39 }
40
41 public void Update()
42 {
43
44 }
45 }
46}